Carlo Accorso

Former Lord's Hand of Villanova

Description:

Brawn: 2
Finesse: 6
Resolve: 2
Wits: 4
Panache: 4

TN to be hit: 30 (Footwork/Parry)
Attack Roll: 11k6 (Fencing)
Damage: 4k2 (Fencing)

Arcana: ?

Advantages: Combat Reflexes, Legendary Trait (Finesse), Left-Handed, Membership (Lord’s Hand),

Languages: Vodacce (Mantua, R/W), Montaigne (R/W)

Skills
Athlete: Climbing 2, Sprinting 2, Throwing 2; Break Fall 2, Leaping 3, Long Distance Running 2, Lifting 1, Rolling 2, Swimming 1, Swinging 2, Side-step 3
Ambrogia: Feint (Fencing) 5, Pommel Strike (Fencing) 5, Riposte (Fencing) 5, Exploit Weakness (Ambrogia) 5
Bernoulli: Beat (Fencing) 5, Corps-รก-corps 5, Lunge (Fencing) 5, Exploit Weakness (Bernoulli School) 5
Courtier: Dancing 3, Etiquette 4, Fashion 3, Oratory 2, Diplomacy 2, Politics 3, Scheming 3, Seduction 2, Sincerity 3
Dirty Fighting: Attack (Dirty Fighting) ; Attack (Improvised Weapon) 4, Eye-gouge 3, Kick 4, Parry (Improvised Weapon) 4, Throat Strike 3, Throw (Improvised Weapon) 2
Fencing: Attack 5, Parry 5
Knife: Attack (Knife) 5, Parry (Knife) 5; Throw (Knife) 2
Pugilism: Attack 4, Footwork 5, Jab 4
Rider: Ride 4
Servant: Menial Tasks 4, Unobtrusive 4; Accounting 1, Drive Carriage 3, Gossip 2, Haggling 2, Seneschal 3, Valet 3
Streetwise: Socializing 3, Street Navigation 3; Scrounging 3, Underworld Lore 3
Villanova: Double-parry (Fencing/Knife) 5, Feint (Fencing) 5, Stop-thrust (Fencing) 5, Exploit Weakness (Villanova) 5

Bio:

Accorso was, at one time, the Swordsmaster of Dionna. He has maintained his near-legendary skills throughout the years and defended his title against numerous enemies and rivals.

Carlo Accorso

Fate's Tangled Weave Maded Maded